Game Masters, shown at the Australian Centre for the Moving Image (ACMI) at Federation Square in late 2012, is an exhibition celebrating the world’s most influential video game designers.
To promote the exhibition within the ACMI complex we constructed a suspended pathway of colour that leads visitors through the building and into the gallery. The use of brightly coloured seatbelt webbing provided impact within a large space and references the visual identity of the exhibition.
The exhibition design required the spatial organisation of a diverse array of content including vintage arcade games, ipads and original artwork within a 900sqm gallery space. Vibrant colour-blocking was used to cohesively group games and designers of varying aesthetics. All furniture and display fittings were designed to accommodate the specific technical requirements of 125 games within a high traffic space.
The brief also required a design which could have the potential to be dismantled and re-assembled elsewhere. In response to this we designed non-conventional spaces defined by elements such as suspended seatbelt webbing, self-supporting zig-zag wall structures, modular plywood stacking blocks and lighting installations.
Clare Cousins, Jessie Fowler, Oliver Duff, In collaboration with the Australian Centre for the Moving Image